<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Taoring&#039;blog</title>
	<atom:link href="http://www.taoring.com/blog/feed" rel="self" type="application/rss+xml" />
	<link>http://www.taoring.com/blog</link>
	<description>关注体验，关注生活，关注设计</description>
	<lastBuildDate>Wed, 25 Aug 2010 02:12:28 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>3d中点击的应用</title>
		<link>http://www.taoring.com/blog/archives/624</link>
		<comments>http://www.taoring.com/blog/archives/624#comments</comments>
		<pubDate>Wed, 25 Aug 2010 01:55:10 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/?p=624</guid>
		<description><![CDATA[在3D中，要解决点击的方法，教程很多，在这里自学到一些经验与大家分享 首先，说一下关于激活interactive在3D中的运用 3D与sprite,movieClip有一些区别，在3D不能直接单纯对象本身运用interactive来设置，这里要对象的各个面，或者单面材料设置动态interactive，说的有点模糊，举例说明吧 var viewport=new Viewport3D; 创建这个视窗时，要想点击生效就待设置成interactive=true var m=new MovieMaterial(mc); 3D中如正方体有好多面，材质方面也要设置成interactive=true,才能使mc里面的有mouseover,mouseout,click等起到作用 var plane=new Plane(m) ps:利用库里的mc弄了一天，找了很多资料，网站，都没人去解说这方面的事儿，现在在这里共享以上方法 ps:欢迎各位一起 探讨3d技术 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>在3D中，要解决点击的方法，教程很多，在这里自学到一些经验与大家分享<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="400" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="quality" value="high" /><param name="src" value="http://www.taoring.com/blog/wp-content/uploads/2010/08/main.swf" /><embed type="application/x-shockwave-flash" width="400" height="400" src="http://www.taoring.com/blog/wp-content/uploads/2010/08/main.swf" quality="high"></embed></object><br />
<span id="more-624"></span></p>
<p>首先，说一下关于激活interactive在3D中的运用</p>
<p>3D与sprite,movieClip有一些区别，在3D不能直接单纯对象本身运用interactive来设置，这里要对象的各个面，或者单面材料设置动态interactive，说的有点模糊，举例说明吧</p>
<p>var viewport=new Viewport3D;</p>
<p>创建这个视窗时，要想点击生效就待设置成interactive=true</p>
<p>var m=new MovieMaterial(mc);</p>
<p>3D中如正方体有好多面，材质方面也要设置成interactive=true,才能使mc里面的有mouseover,mouseout,click等起到作用</p>
<p>var plane=new Plane(m)</p>
<p>ps:利用库里的mc弄了一天，找了很多资料，网站，都没人去解说这方面的事儿，现在在这里共享以上方法</p>
<p>ps:欢迎各位一起 探讨3d技术</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/624/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/624&amp;title=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/624&amp;t=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/624&amp;t=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8+-+http://b2l.me/aktbdj+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8&amp;link=http://www.taoring.com/blog/archives/624" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/624&amp;n=3d%E4%B8%AD%E7%82%B9%E5%87%BB%E7%9A%84%E5%BA%94%E7%94%A8&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/624/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D开发必备知识站点</title>
		<link>http://www.taoring.com/blog/archives/621</link>
		<comments>http://www.taoring.com/blog/archives/621#comments</comments>
		<pubDate>Thu, 19 Aug 2010 04:18:20 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/?p=621</guid>
		<description><![CDATA[Here is a round up of some of the most popular ActionScript 3.0 (AS3) libraries out there to use. Let me know if I have missed an important one off. NOTE: This list was originally for my personal use (that I thought I would share), it is not intended to compete with or replace the ]]></description>
			<content:encoded><![CDATA[<p>Here is a round up of some of the most popular ActionScript 3.0 (AS3) libraries out there to use. Let me know if I have missed an important one off.</p>
<p>NOTE: This list was originally for my personal use (that I thought I would share), it is not intended to compete with or replace the list maintained by OSFlash.</p>
<p>Update 29/10/08: Ted Patrick has put together a list of ActionScript Cloud/Service APIs that he going to highlight during his Adobe MAX 2008 keynote presentation.</p>
<p>Update 28/11/08: I have just come across the Actionscript Classes website. A very handy resource.</p>
<p>Update 11/01/09: Rich Tretola has a small list of AS3 Libs on his blog EverythingFlex.</p>
<p>Update 12/01/09: The Flashchemist has compiled a similar list on his blog.</p>
<p>Update 27/02/09: Check out Spark Project which includes the FLARToolkit for Augmented Reality</p>
<p>Update 11/08/09: I just stumbled across this (old) list of projects.</p>
<p>Update 19/12/09: Sean “theflexguy” Moore has just written a blog entry called ‘List of 34 More ActionScript 3.0 APIs‘. This is a follow-up to his original post ‘List of 22 ActionScript 3.0 API’s‘.</p>
<p>Update 22/12/09: “30+ ‘Must Try’ Open Source Actionscript 3 Libraries” and “30 MORE Awesome Open Source AS3 Libraries”</p>
<p>Update 28/01/10: “30 Classes AS3 bem úteis!”</p>
<p>Update 29/01/10: “15 Awesome ActionScript 3 Frameworks To Inspire Your Next Project”</p>
<p>Update 24/02/10: Emanuele Feronato has a good list of Isometric Engines on his blog</p>
<p>Update 19/03/10: Tom Krcha has posted a list of Flash Gaming Engines, plus a few others that were new to me</p>
<p>Update 09/07/10: FluxDb has a huge list of AS3 Libraries</p>
<p>3D Engines</p>
<p>Papervision3D</p>
<p>http://blog.papervision3d.org/</p>
<p><span id="more-621"></span></p>
<p>Away 3D</p>
<p>http://www.away3d.com/</p>
<p>Sandy 3D</p>
<p>http://www.flashsandy.org/</p>
<p>Alternativa Platform</p>
<p>http://blog.alternativaplatform.com/en/</p>
<p>FIVe3D</p>
<p>http://five3d.mathieu-badimon.com/</p>
<p>WireEngine3D (we3d) &#8211; A lightweight and fast 3D Engine for Flash 8/9.</p>
<p>http://osflash.org/we3d/</p>
<p>Sharikura</p>
<p>http://temp.roxik.com/datas/physics/</p>
<p>Infinity3d &#8211; In Russian</p>
<p>http://www.infinity3d-engine.com</p>
<p>AS3Dmod &#8211; A cross-engine 3d modifier library for Flash</p>
<p>http://code.google.com/p/as3dmod/</p>
<p>nd3d &#8211; ND3D is a small and lightweight AS3 3D Engine</p>
<p>http://code.google.com/p/nd3d/</p>
<p>Flare3D &#8211; Export from Autodesk’s 3DSMax and then control using ActionScript (Commercial)</p>
<p>http://www.flare3d.com/</p>
<p>3D Game Engines</p>
<p>PaperWorld 3D</p>
<p>http://paperworld3d.com/</p>
<p>Yogurt3D</p>
<p>http://www.yogurt3d.com/</p>
<p>2D Game Engines</p>
<p>Citrus Engine &#8211; Flash Sidescrolling Platform Game Engine (Commercial)</p>
<p>http://www.citrusengine.com/</p>
<p>FlashPunk &#8211; Provide you with a fast, clean framework for prototyping and developing games.</p>
<p>http://flashpunk.net/</p>
<p>flixel &#8211; A collection of Actionscript 3 files that helps organize, automate, and optimize Flash games.</p>
<p>http://flixel.org/</p>
<p>PixelBlitz Engine -A game framework for Actionscript3</p>
<p>http://www.photonstorm.com/pixelblitz-engine</p>
<p>PushButton Engine &#8211; An Open Source, Flash game engine and framework that’s designed for a new generation of games.</p>
<p>http://pushbuttonengine.com/</p>
<p>Isometric Engines</p>
<p>as3isolib &#8211; An open-source ActionScript 3.0 Isometric Library</p>
<p>http://as3isolib.wordpress.com/</p>
<p>FFilmation &#8211; AS3 Isometric Engine</p>
<p>http://www.ffilmation.org/</p>
<p>isoengineas3 &#8211; Flash Isometric Engine AS3</p>
<p>http://sourceforge.net/projects/isoengineas3/</p>
<p>OpenSpace &#8211; Commercial</p>
<p>http://www.openspace-engine.com/</p>
<p>Sean Cooper Isometric Engine &#8211; Commercial</p>
<p>http://www.games.seantcooper.com/IsometricEngine.aspx</p>
<p>TheoWorlds &#8211; Commercial</p>
<p>http://www.theoworlds.com/products.php</p>
<p>T.I.L.E. (Tangerine Isometric Level Editor) &#8211; Commercial</p>
<p>http://www.tangerinepop.com/ then click on “TECH”</p>
<p>3D Animation Framework</p>
<p>Cast3D</p>
<p>http://www.cast3d.org/</p>
<p>3D Physics Engines</p>
<p>WOW-Engine</p>
<p>http://seraf.mediabox.fr/wow-engine/</p>
<p>jiglibflash</p>
<p>http://www.jiglibflash.com/blog/</p>
<p>Augmented Reality</p>
<p>FLARToolkit</p>
<p>http://www.libspark.org/wiki/saqoosha/FLARToolKit/en</p>
<p>FLARManager</p>
<p>http://words.transmote.com/wp/flarmanager/</p>
<p>ARtisan</p>
<p>http://onezerothrice.com/artisan/</p>
<p>Animation Tweening Engines</p>
<p>Desuade Motion Package &#8211; A breakthrough AS3 library that combines keyframe-sequencing, physics, and tweening.</p>
<p>http://desuade.com/dmp</p>
<p>TweenNano &#8211; 1.6k TweenLite with Some Sacrifices</p>
<p>http://www.greensock.com/tweennano/</p>
<p>TweenLite</p>
<p>http://blog.greensock.com/tweenliteas3/</p>
<p>TweenMax</p>
<p>http://blog.greensock.com/tweenmaxas3/</p>
<p>TimelineLite – Sequence/Group Multiple Tweens, Control Them as a Whole</p>
<p>http://www.greensock.com/timelinelite/</p>
<p>TimelineMax – Sequence/Group Multiple Tweens, Control Them as a Whole</p>
<p>http://www.greensock.com/timelinemax/</p>
<p>Tweener &#8211; A class for creating tweens in actionscript 2 and 3 &#8211; because there’s infinity between 0 and 1.</p>
<p>http://code.google.com/p/tweener/</p>
<p>Tweensy</p>
<p>http://www.lostinactionscript.co &#8230; ne-tweensy-preview/</p>
<p>TweensyZero &#8211; A light weight version of Tweensy.</p>
<p>http://code.google.com/p/tweensy/wiki/TweensyZero</p>
<p>GoASAP (ActionScript Animation Platform)</p>
<p>http://www.goasap.org/</p>
<p>AS3 Animation System 2.0</p>
<p>http://www.boostworthy.com/blog/?p=170</p>
<p>Animation Package</p>
<p>http://www.alex-uhlmann.de/flash/animationpackage/</p>
<p>KitchenSync &#8211; KitchenSync is an ActionScript 3.0 library for sequencing animations and other time-based actions.</p>
<p>http://code.google.com/p/kitchensynclib/</p>
<p>Gyro &#8211; A tween and animation library for ActionScript 3.</p>
<p>http://code.google.com/p/gyro-actionscript-animation/</p>
<p>gTween</p>
<p>http://www.gskinner.com/blog/arc &#8230; tween_a_new_tw.html</p>
<p>HydroTween + HydroSequence (based on GoASAP)</p>
<p>http://blog.hydrotik.com/2008/07 &#8230; ydrosequence-rev32/</p>
<p>AS3 Easing</p>
<p>http://www.uza.lt/codex/as3-easing/</p>
<p>Twease</p>
<p>http://code.google.com/p/twease/</p>
<p>BetweenAS3</p>
<p>http://www.be-interactive.org/wo &#8230; ide_betweenas3.html</p>
<p>ByteTween &#8211; Light weight engine (focusing in low Kb increase and not being a do-it-all engine).</p>
<p>http://code.google.com/p/thelaboratory-tween/</p>
<p>Eaze &#8211; Blazing fast, chainable and compact Flash AS3 tweening library</p>
<p>http://code.google.com/p/eaze-tween/</p>
<p>Actuate &#8211; Tween library for Actionscript 3</p>
<p>http://code.google.com/p/actuate/</p>
<p>grape-as3 &#8211; Path-based ActionScript 3 animation library</p>
<p>http://blog.generalrelativity.or &#8230; -animation-library/</p>
<p>RabbitTween &#8211; A new fast and easy transition/tween engine for Flash AS3</p>
<p>http://blog.open-design.be/2009/ &#8230; gine-for-flash-as3/</p>
<p>Tweaser &#8211; The anti-tween engine</p>
<p>http://www.tweaser.org/</p>
<p>NanoTween &#8211; Small, lightweight tweening tool for Flash ActionScript 3</p>
<p>http://labs.eric-decker.com/2010/07/nanotween/</p>
<p>2D Physics Engines</p>
<p>APE (Actionscript Physics Engine)</p>
<p>http://www.cove.org/ape/index.htm</p>
<p>Box2DFlashAS3</p>
<p>http://box2dflash.sourceforge.net/</p>
<p>FOAM &#8211; 2D Rigid Body Physics Engine.</p>
<p>http://code.google.com/p/foam-as3/</p>
<p>glaze &#8211; 2D Rigid Body Dynamics &amp; Game Engine for Actionsctipt 3.</p>
<p>http://code.google.com/p/glaze/</p>
<p>motor2</p>
<p>http://lab.polygonal.de/motor_physics/</p>
<p>Fisix Engine</p>
<p>http://www.fisixengine.com/default.asp</p>
<p>PopShapes</p>
<p>http://lab.andre-michelle.com/physics-engine/</p>
<p>Collision Detection Kit</p>
<p>http://coreyoneil.com/portfolio/index.php?project=5</p>
<p>QuickBox2D &#8211; A mini-library created to work with Box2DFlashAS3</p>
<p>http://actionsnippet.com/?page_id=1391</p>
<p>Security</p>
<p>AS3Crypto</p>
<p>http://crypto.hurlant.com/</p>
<p>Audio Libraries</p>
<p>Popforge &#8211; ActionScript 3 code sandbox for various packages.</p>
<p>http://code.google.com/p/popforge/</p>
<p>Sonoflash &#8211; Dynamic AS3 Audio (Commercial)</p>
<p>http://www.sonoflash.com/</p>
<p>Particle Systems</p>
<p>FLiNT</p>
<p>http://flintparticles.org/</p>
<p>Partigen (Not free)</p>
<p>http://desuade.com/products/partigen/</p>
<p>Pulse Particle System &#8211; A general purpose AS3 particle system.</p>
<p>http://www.rogue-development.com/pulseParticles.html</p>
<p>Emitter &#8211; ActionScript 3.0 particle FX engine.</p>
<p>http://code.google.com/p/emitter/</p>
<p>Stardust &#8211; ActionScript 3.0 Particle engine.</p>
<p>http://code.google.com/p/stardust-particle-engine/</p>
<p>Orion &#8211; An all around simple and flexible particle generator.</p>
<p>http://blog.coursevector.com/orion</p>
<p>particlesun &#8211; A 3D or 2D Particle Engine for Actionscript 3.0</p>
<p>http://code.google.com/p/particlesun/</p>
<p>Data Visualization</p>
<p>Flare &#8211; Create interactive data visualizations for the web.</p>
<p>http://flare.prefuse.org/</p>
<p>Loading Kits</p>
<p>BulkLoader &#8211; A library for managing multiple loadings with Actionscript 3 (AS3).</p>
<p>http://code.google.com/p/bulk-loader/</p>
<p>LoaderMax – Smart AS3 Loading</p>
<p>http://www.greensock.com/loadermax/</p>
<p>Masapi &#8211; Flash/Flex/AIR AS3 Framework for the massive loading (MassLoad)</p>
<p>http://code.google.com/p/masapi/</p>
<p>QueueLoaderAS3 &#8211; an actionscript library for sequential asset loading and monitoring</p>
<p>http://wiki.github.com/hydrotik/QueueLoader/</p>
<p>SomaLoader &#8211; A lightweight loading manager written in AS3</p>
<p>http://www.soundstep.com/blog/downloads/somaloader/</p>
<p>OOP Frameworks</p>
<p>Cairngorm</p>
<p>http://opensource.adobe.com/wiki/display/cairngorm/Cairngorm</p>
<p>PureMVC</p>
<p>http://puremvc.org/</p>
<p>Mate</p>
<p>http://mate.asfusion.com/</p>
<p>Swiz &#8211; Brutally simple micro-architecture for Rich Internet Application development with Adobe Flex</p>
<p>http://code.google.com/p/swizframework/</p>
<p>HydraMVC &#8211; A rewrite of the PureMVC API exclusively for Flex</p>
<p>http://www.hydramvc.com/</p>
<p>RobotLegs &#8211; An Architectural (or Structural) Action Script 3 Framework</p>
<p>http://shaun.boyblack.co.za/blog/category/robotlegs/</p>
<p>Gaia &#8211; An open-source front-end Flash Framework for AS3 and AS2 designed to dramatically reduce development time</p>
<p>http://www.gaiaflashframework.com/</p>
<p>LayerGlue &#8211; A framework aimed at rapid website development for Flash &amp; Flex.</p>
<p>http://www.layerglue.com</p>
<p>Slide &#8211; An application framework for Flex 2 and Flex 3</p>
<p>http://code.google.com/p/flex-slide/</p>
<p>Guasax &#8211; an ease of use programming framework to provide ordered and scalable Flex applications</p>
<p>http://www.guasax.com/</p>
<p>VEGAS &#8211; an AS3, AS2 and SSAS OpenSource Framework</p>
<p>http://code.google.com/p/vegas/</p>
<p>Parsley &#8211; an application framework for Flex/Flash/AIR applications written in AS3</p>
<p>http://www.spicefactory.org/parsley/</p>
<p>LowRa &#8211; AS3 version of pixlib.</p>
<p>http://code.google.com/p/lowra/</p>
<p>CASA Lib &#8211; An Open Source Code Library for ActionScript 2.0 &amp; 3.0</p>
<p>http://casalib.org/</p>
<p>FlashMVC &#8211; A flexable lightweight framework engine for AS3.</p>
<p>http://www.flashmvc.com/</p>
<p>Hive &#8211; A state-based MVC framework for AS3.</p>
<p>http://code.google.com/p/as-hive/</p>
<p>Soma and SomaUI &#8211; An AS3 MVC framework and software to generate an AS3 flash site based on it.</p>
<p>http://www.soundstep.com/blog/downloads/somaui/</p>
<p>Spring Actionscript &#8211; An offshoot of the Java-based Spring Framework.</p>
<p>http://www.springactionscript.org/</p>
<p>SmartyPants IOC &#8211; Dependency Injection for Adobe Flex and Flash</p>
<p>http://smartypants.expantra.net/</p>
<p>fosfr &#8211; AS3 open source framework</p>
<p>http://code.google.com/p/fosfr/</p>
<p>Flight Framework</p>
<p>http://flightxd.com/flightframework/</p>
<p>CycleFramework &#8211; A view management and development oriented framework</p>
<p>http://code.google.com/p/cycleframework/</p>
<p>Other APIs and libraries</p>
<p>facebook-actionscript-api &#8211; Actionscript API for the Facebook platform.</p>
<p>http://code.google.com/p/facebook-actionscript-api/</p>
<p>as3facebooklib &#8211; ActionScript 3.0 API for Facebook.</p>
<p>http://code.google.com/p/as3facebooklib/</p>
<p>Yahoo Maps API</p>
<p>http://developer.yahoo.com/flash/maps/</p>
<p>corelib &#8211; ActionScript 3.0 library for several basic utilities (JPEG Encoding, MD5 Hashing, JSON Serialization).</p>
<p>http://code.google.com/p/as3corelib/</p>
<p>as3flexunitlib &#8211; ActionScript 3.0 framework for unit testing.</p>
<p>http://code.google.com/p/as3flexunitlib/</p>
<p>as3flickrlib &#8211; ActionScript 3.0 API for Flickr.</p>
<p>http://code.google.com/p/as3flickrlib/</p>
<p>as3mapprlib &#8211; ActionScript 3.0 API for Mappr.</p>
<p>http://code.google.com/p/as3mapprlib/</p>
<p>as3syndicationlib &#8211; ActionScript 3.0 library for handling syndication feeds.</p>
<p>http://code.google.com/p/as3syndicationlib/</p>
<p>as3odeolib &#8211; ActionScript 3.0 API for Odeo.</p>
<p>http://code.google.com/p/as3odeolib/</p>
<p>as3youtubelib &#8211; ActionScript 3.0 API for YouTube.</p>
<p>http://code.google.com/p/as3youtubelib/</p>
<p>as3ebaylib &#8211; ActionScript 3.0 API for eBay.</p>
<p>http://code.google.com/p/as3ebaylib/</p>
<p>as3awss3lib &#8211; ActionScript 3.0 library for interacting with Amazon S3.</p>
<p>http://code.google.com/p/as3awss3lib/</p>
<p>as3soundeditorlib &#8211; Actionscript 3.0 library for sound playback, spectrum display, and cue point display.</p>
<p>http://code.google.com/p/as3soundeditorlib/</p>
<p>as3ds &#8211; AS3 Data Structures For Game Developers.</p>
<p>http://code.google.com/p/as3ds/</p>
<p>as3notificationlib &#8211; A notification framework written in AS3 for the Adobe Integrated Runtime (AIR).</p>
<p>http://code.google.com/p/as3notificationlib/</p>
<p>as3preferenceslib &#8211; An AIR library for storing preferences.</p>
<p>http://code.google.com/p/as3preferenceslib/</p>
<p>as3nativealertlib &#8211; An AIR alert that appears in a native window.</p>
<p>http://code.google.com/p/as3nativealertlib/</p>
<p>ASCOLLADA &#8211; actionscript library for parsing Collada files.</p>
<p>http://code.google.com/p/ascollada/</p>
<p>FZip &#8211; An Actionscript 3 class library to load, modify and create standard ZIP archives.</p>
<p>http://codeazur.com.br/lab/fzip/</p>
<p>AS3 Zip Library &#8211; An ActionScript 3 based library for reading and writing zip files.</p>
<p>http://nochump.com/blog/?p=15</p>
<p>lastfm-as3 &#8211; Actionscript 3.0 API to access the Last.fm web services.</p>
<p>http://code.google.com/p/lastfm-as3/</p>
<p>MapQuest</p>
<p>http://company.mapquest.com/mqbs/4a.html</p>
<p>Modest Maps &#8211; A display and interaction library for tile-based maps in Flash.</p>
<p>http://www.modestmaps.com/</p>
<p>as3cards &#8211; An ActionScript 3.0 card engine and example games.</p>
<p>http://code.google.com/p/as3cards/</p>
<p>flexircclient &#8211; ActionScript 3 based IRC library.</p>
<p>http://code.google.com/p/flexircclient/</p>
<p>AsWing &#8211; A GUI framework and library that allows programmers to make their flash application(or RIA) UI easily.</p>
<p>http://www.aswing.org/</p>
<p>as3httpclient &#8211; ActionScript 3 utils/classes to extend HTTP/HTTPS APIs in Flash Player 9 (onwards).</p>
<p>http://code.google.com/p/as3httpclient/</p>
<p>DistortionTweener</p>
<p>http://evolve.reintroducing.com/ &#8230; -distortiontweener/</p>
<p>ascanvas &#8211; An adapter of HTML Canvas and fl.display.Graphics</p>
<p>http://code.google.com/p/ascanvas/</p>
<p>dopplr-as3 &#8211; actionscript 3 code for accessing data from dopplr.com’s api.</p>
<p>http://code.google.com/p/dopplr-as3/</p>
<p>FC64 &#8211; an Open-Source Commodore 64 Emulator.</p>
<p>https://mirror1.cvsdude.com/trac/osflash/fc64/</p>
<p>Google Maps API</p>
<p>http://code.google.com/apis/maps/documentation/flash/intro.html</p>
<p>gmaps-utility-library-flash &#8211; Google Maps API for Flash Utility Library.</p>
<p>http://code.google.com/p/gmaps-utility-library-flash/</p>
<p>FVNC &#8211; VNC Client for Flash Player 9 and above.</p>
<p>http://osflash.org/fvnc</p>
<p>AS3 Parametric Curve Library</p>
<p>http://www.algorithmist.net/as3pc.html</p>
<p>AWI &#8211; AMFPHP-WordPress Integration.</p>
<p>http://www.klr20mg.com/awi/ (in Spanish)</p>
<p>as3webservice &#8211; Open-source Webservice class implementation in AS3 for Flash CS3 IDE.</p>
<p>http://code.google.com/p/as3webservice/</p>
<p>as3jayrock &#8211; AS3 wrapper for Jayrock communication.</p>
<p>http://code.google.com/p/as3jayrock/</p>
<p>ASAP Library &#8211; A library for the development of maintainable, multi-movie, interactive applications.</p>
<p>http://asaplibrary.org/</p>
<p>WordPress XML-RPC API</p>
<p>http://blog.absentdesign.com/?page_id=22</p>
<p>as3maillib &#8211; An ActionScript 3 email library.</p>
<p>http://code.google.com/p/as3maillib/</p>
<p>AlivePDF &#8211; ActionScript 3 Open-Source PDF Library – 100% client side PDF generation.</p>
<p>http://alivepdf.bytearray.org/</p>
<p>purepdf &#8211; Flash/Actionscript library for creating PDF files.</p>
<p>http://code.google.com/p/purepdf/</p>
<p>SWFAddress &#8211; Deep linking for Flash.</p>
<p>http://www.asual.com/swfaddress/</p>
<p>Flash Camouflage &#8211; Skinning framework for AS3.</p>
<p>http://code.google.com/p/flash-camouflage/</p>
<p>Flexlib &#8211; Open Source Flex Component Library.</p>
<p>http://code.google.com/p/flexlib/</p>
<p>Yahoo Astra Flash Components</p>
<p>http://developer.yahoo.com/flash/astra-flash/</p>
<p>as3-fullscreen-lib &#8211; A small lib used for scalling content to the full size of the browser.</p>
<p>http://code.google.com/p/as3-fullscreen-lib/</p>
<p>coordy &#8211; An Actionscript 3 Layout Framework.</p>
<p>http://code.google.com/p/coordy/</p>
<p>vectorvision &#8211; Vectors in papervision3D.</p>
<p>http://code.google.com/p/vectorvision/</p>
<p>WiiFlash &#8211; Communication between the Wiimote and Flash.</p>
<p>http://code.google.com/p/wiiflash/</p>
<p>Stats &#8211; A simple info box that will help you monitor your code performance.</p>
<p>http://code.google.com/p/mrdoob/wiki/stats</p>
<p>Flash-Optimizing-Tools &#8211; APIs that can help optimize a Flash application</p>
<p>http://github.com/EladElrom/Flash-Optimizing-Tools/</p>
<p>twitterscript &#8211; Twitter API in ActionScript</p>
<p>http://code.google.com/p/twitterscript/</p>
<p>oauth-as3 &#8211; OAuth Actionscript library (useful for Twitter clients).</p>
<p>http://code.google.com/p/oauth-as3/</p>
<p>OAuth &#8211; AS3/Flex OAuth Library (useful for Twitter clients).</p>
<p>http://github.com/srohde/OAuth/tree/master</p>
<p>NabaztagAPI &#8211; Nabaztag API wrapper for Actionscript 3.</p>
<p>http://www.iotashan.com/NabaztagExplorer/</p>
<p>SWFObject &#8211; Standards-friendly method to embed Flash content using one JavaScript file.</p>
<p>http://code.google.com/p/swfobject/</p>
<p>tweetr &#8211; AS3 Twitter API</p>
<p>http://code.google.com/p/tweetr/</p>
<p>myLib &#8211; A powerful open source framework designed for advanced components programming with Adobe Flash AS3 projects.</p>
<p>http://mylib.samystudio.net/</p>
<p>as3scribdlib &#8211; ActionScript 3.0 API for Scribd</p>
<p>http://code.google.com/p/as3scribdlib/</p>
<p>FDOT &#8211; A collection of ActionScript 3 classes that make hard things easier.</p>
<p>http://onflash.org/ted/2009/08/fdot-making-hard-things-easier.php</p>
<p>xpath-as3 &#8211; An XPath implementation for ActionScript 3.0</p>
<p>http://code.google.com/p/xpath-as3/</p>
<p>DirectorAS3 &#8211; Library for SlideShowPro Director</p>
<p>http://www.tuftandco.net/DirectorAS3/</p>
<p>SWX &#8211; The Native Data Format for Adobe Flash</p>
<p>http://code.google.com/p/swx-format/</p>
<p>openplatform-flash &#8211; AS3 client library for The Guardian Open Platform</p>
<p>http://code.google.com/p/openplatform-flash/</p>
<p>ARTionscript &#8211; An AS3 ‘Generative Art’ Framework</p>
<p>http://artionscript.com/</p>
<p>ffffound-as3-api &#8211; FFFFOUND! (unofficial) AS3 API</p>
<p>http://toki-woki.net/blog/p336-ffffound-as3-api</p>
<p>colormunch &#8211; Actionscript (AS3) library for the Adobe Kuler API</p>
<p>http://code.google.com/p/colormunch/</p>
<p>GpxAS3 &#8211; A library for parsing and manipulating GPX (GPS Exchange Format) files.</p>
<p>http://github.com/ryanstewart/GpxAS3/tree</p>
<p>gaforflash &#8211; Google Analytics Tracking For Adobe Flash</p>
<p>http://code.google.com/p/gaforflash/</p>
<p>minimalcomps &#8211; Minimal ActionScript 3.0 code only UI components (Keith Peters)</p>
<p>http://code.google.com/p/minimalcomps/</p>
<p>HYPE Framework &#8211; A collaborative visual framework (Branden Hall and Joshua Davis)</p>
<p>http://hype.joshuadavis.com/</p>
<p>TempoLite &#8211; A small, efficient media library</p>
<p>http://blog.coursevector.com/tempolite</p>
<p>SoundManager &#8211; Makes adding sounds to your projects super simple</p>
<p>http://evolve.reintroducing.com/2008/07/15/news/as3-soundmanager/</p>
<p>TextFlowPro &#8211; Enables you to flow a series of textfields together so that they act as a single text container</p>
<p>http://www.gskinner.com/blog/arc &#8230; ditable_multif.html</p>
<p>AnimatedBitmap &#8211; Provides functionality for Bitmap objects that are animated by using a series of still images</p>
<p>http://blog.hexagonstar.com/animatedbitmapclass/</p>
<p>Active Window Blur</p>
<p>http://blog.onebyonedesign.com/?p=81</p>
<p>SWFsize &#8211; Works with SWFObject and provides control over the swf’s container metrics</p>
<p>http://chargedweb.com/swfsize/</p>
<p>as3-signals &#8211; Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt</p>
<p>http://wiki.github.com/robertpenner/as3-signals/</p>
<p>swffit &#8211; Not an AS3 library, but a JavaScript file that adds scrollbars to the browser when smaller than a specified size</p>
<p>http://swffit.millermedeiros.com/</p>
<p>libscorm &#8211; Not an AS3 library, but a JavaScript library for creating SCORM 2004 courses in Flash or HTML</p>
<p>http://code.google.com/p/libscorm/</p>
<p>pipwerks.SCORM &#8211; Adding basic SCORM functionality to an existing Flash file</p>
<p>http://pipwerks.com/2008/04/27/h &#8230; e-to-a-flash-movie/</p>
<p>custom-context-menu &#8211; Capture right-click events in Flash / Flex (AS 3)</p>
<p>http://code.google.com/p/custom-context-menu/</p>
<p>Library &amp; LibraryManager &#8211; For using external assets in your flash projects.</p>
<p>http://www.tink.ws/blog/library-librarymanager/</p>
<p>DataStructures &#8211; HaXe/AS3 library for game developers</p>
<p>http://code.google.com/p/polygonal/</p>
<p>miditoflash &#8211; Receive midi events in Flash from any midi device through Java and JavaScript</p>
<p>http://code.google.com/p/miditoflash/</p>
<p>ASBlender &#8211; Actionscript 3 library for reading Blender .blend files</p>
<p>http://wiki.github.com/timknip/asblender/</p>
<p>OpenPyro &#8211; An Open Source ActionScript 3 framework built for creating Rich Internet Applications</p>
<p>http://www.openpyro.org/</p>
<p>TurboSignals &#8211; A library implementing the signals and slots design pattern</p>
<p>http://jacksondunstan.com/turbosignals</p>
<p>evoTinyEngine &#8211; Demo scene engine</p>
<p>http://www.simppa.fi/blog/opensource-demo-engine-evotinyengine/</p>
<p>FlashSURF &#8211; SURF (Speeded Up Robust Features) feature extraction library written in Flash using Alchemy</p>
<p>http://code.google.com/p/in-spirit/wiki/FlashSurf</p>
<p>XML-RPC &#8211; Easy way to get Flash to transfer data with an XML-RPC endpoint</p>
<p>http://danielmclaren.net/2007/08 &#8230; ipt-30-free-library</p>
<p>as3-rpclib &#8211; Actionscript 3 RPC libraries for flash-remoting(amf0), xml-rpc, json-rpc</p>
<p>http://code.google.com/p/as3-rpclib/</p>
<p>as3swf &#8211; Low level Actionscript 3 library to parse, create, modify and publish SWF files.</p>
<p>http://github.com/claus/as3swf</p>
<p>BrowserCanvas &#8211; The World’s Easiest Way to Dynamically Resize Flash</p>
<p>http://www.dncompute.com/blog/20 &#8230; y-resize-flash.html</p>
<p>Chain &#8211; Delayed function calling</p>
<p>http://blog.stroep.nl/2009/11/delayed-function-calling-chain/</p>
<p>App Analytics &#8211; Complete analyrics solution for Adobe AIR applications</p>
<p>http://www.appanalyticshq.com/</p>
<p>governor &#8211; A multithreading script engine</p>
<p>http://code.google.com/p/governor/</p>
<p>mojocolors &#8211; An Actionscript 3 color library inspired by the great Nodebox Colors library</p>
<p>http://code.google.com/p/mojocolors/</p>
<p>flashdraw3d &#8211; A very lightweight 3d drawing API for Flash</p>
<p>http://code.google.com/p/flashdraw3d/</p>
<p>Sprouts &#8211; An open-source, cross-platform project generation and configuration tool</p>
<p>http://projectsprouts.org/</p>
<p>ZaaIL &#8211; 40+ Image format support for Flash</p>
<p>http://www.zaalabs.com/2010/04/i &#8230; -support-for-flash/</p>
<p>MouseWheelTrap &#8211; A fix for unwanted simultaneous Flash and browser scrolling behaviour in AS3</p>
<p>http://code.google.com/p/mousewheeltrap/</p>
<p>FLVSlicer &#8211; A simple FLV slicer and merger</p>
<p>http://code.google.com/p/flvslicer/</p>
<p>Fluxus &#8211; AS3/Flex library registry similar to Ruby Gems</p>
<p>http://fluxusproject.org/</p>
<p>EventController &#8211; Event Management made easy</p>
<p>http://fla.as/ec/</p>
<p>as3-jaws &#8211; Just Another (AS3) Web Service Client (for .NET web service)</p>
<p>http://code.google.com/p/as3-jaws/</p>
<p>CJSignals &#8211; ActionScript 3.0 Observer Framework (a new approach for ActionScript 3.0 events)</p>
<p>http://code.google.com/p/cjsignals/</p>
<p>Reflex &#8211; A light weight component framework being built for the Flash Platform</p>
<p>http://reflex.io/</p>
<p>Merapi &#8211; A bridge between AIR and Java</p>
<p>http://www.merapiproject.net/</p>
<p>AS3-P2P-LIB &#8211; ActionScript 3 Lib for the new P2P API in Flash Player 10</p>
<p>http://github.com/devboy/AS3-P2P-LIB</p>
<p>dropbox-as3 &#8211; ActionScript 3 Dropbox API</p>
<p>http://code.google.com/p/dropbox-as3/</p>
<p>TransformManager (AS3) – Interactively Scale/Rotate/Move DisplayObjects (Commerical)</p>
<p>http://www.greensock.com/transformmanageras3/</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/621/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/621&amp;title=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/621&amp;t=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/621&amp;t=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9+-+http://b2l.me/ajchsv+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9&amp;link=http://www.taoring.com/blog/archives/621" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/621&amp;n=3D%E5%BC%80%E5%8F%91%E5%BF%85%E5%A4%87%E7%9F%A5%E8%AF%86%E7%AB%99%E7%82%B9&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/621/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>用pv3d贴图效果</title>
		<link>http://www.taoring.com/blog/archives/617</link>
		<comments>http://www.taoring.com/blog/archives/617#comments</comments>
		<pubDate>Tue, 17 Aug 2010 08:39:42 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[互动设计]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/?p=617</guid>
		<description><![CDATA[首次利用pv3d实现简单正方体效果， 基本代码：如下 package mymx{ import flash.display.Sprite; import flash.display.Bitmap; import flash.display.MovieClip; import flash.display.DisplayObject; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.utils.getTimer; import flash.events.ShaderEvent; import flash.events.MouseEvent; import org.papervision3d.cameras.Camera3D; import org.papervision3d.render.BasicRenderEngine; import org.papervision3d.view.Viewport3D; import org.papervision3d.scenes.Scene3D; import org.papervision3d.view.BasicView; import org.papervision3d.materials.BitmapFileMaterial; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.*; import org.papervision3d.objects.primitives.Cube; import org.papervision3d.objects.DisplayObject3D; import com.greensock.*; import com.greensock.easing.*; import com.greensock.TweenMax;public class Main extends Sprite { ]]></description>
			<content:encoded><![CDATA[<p>首次利用pv3d实现简单正方体效果，</p>
<p><img class="alignnone size-full wp-image-618" title="pv3d" src="http://www.taoring.com/blog/wp-content/uploads/2010/08/pv3d.jpg" alt="taoring pv3d" width="500" height="901" /><br />
<span id="more-617"></span><br />
基本代码：如下<br />
<code><br />
package mymx{<br />
import flash.display.Sprite;<br />
import flash.display.Bitmap;<br />
import flash.display.MovieClip;<br />
import flash.display.DisplayObject;<br />
import flash.events.Event;<br />
import flash.events.MouseEvent;<br />
import flash.geom.Rectangle;<br />
import flash.utils.getTimer;<br />
import flash.events.ShaderEvent;<br />
import flash.events.MouseEvent;<br />
import org.papervision3d.cameras.Camera3D;<br />
import org.papervision3d.render.BasicRenderEngine;<br />
import org.papervision3d.view.Viewport3D;<br />
import org.papervision3d.scenes.Scene3D;<br />
import org.papervision3d.view.BasicView;<br />
import org.papervision3d.materials.BitmapFileMaterial;<br />
import org.papervision3d.materials.utils.MaterialsList;<br />
import org.papervision3d.objects.primitives.*;<br />
import org.papervision3d.objects.primitives.Cube;<br />
import org.papervision3d.objects.DisplayObject3D;<br />
import com.greensock.*;<br />
import com.greensock.easing.*;<br />
import com.greensock.TweenMax;public class Main extends Sprite {<br />
private var _viewport3d:Viewport3D;<br />
private var _scene:Scene3D;<br />
private var _render:BasicRenderEngine;<br />
private var _camera:Camera3D;<br />
private var _cube:Cube;<br />
private var _sin_:Number=0;<br />
private var tk:Number;<br />
private var _mymc:Mymc;<br />
private var speeds:Number=0.5;<br />
private var _plane:Plane;<br />
private var _targetX:Number;<br />
private var _targetY:Number;<br />
private var is3d:Boolean;<br />
//private var _mymc:Mymc;<br />
public function Main() {<br />
_mymc=new Mymc  ;<br />
_mymc.name="_mymc";<br />
_viewport3d=new Viewport3D(stage.stageWidth,stage.stageHeight,false,false,true,true);//显示接口<br />
addChild(_viewport3d);<br />
_scene=new Scene3D  ;//3D场景<br />
_camera=new Camera3D()  ;//镜头<br />
_render=new BasicRenderEngine  ;//基础渲染<br />
_camera.z=-200;<br />
private function createCube():void {<br />
var _front=new BitmapFileMaterial("images/1.jpg",true);<br />
var _back=new BitmapFileMaterial("images/2.jpg",true);<br />
var _left=new BitmapFileMaterial("images/3.jpg",true);<br />
var _right=new BitmapFileMaterial("images/4.jpg",true);<br />
var _top=new BitmapFileMaterial("images/5.jpg",true);<br />
var _bottom=new BitmapFileMaterial("images/6.jpg",true);<br />
var m=new MaterialsList  ;<br />
m.addMaterial(_front,"front");<br />
m.addMaterial(_back,"back");<br />
m.addMaterial(_left,"left");<br />
m.addMaterial(_right,"right");<br />
m.addMaterial(_top,"top");<br />
m.addMaterial(_bottom,"bottom");var _w:Number=100;<br />
var _d:Number=100;<br />
var _h:Number=100;<br />
var _ss:Number=3;<br />
var _st:Number=4;<br />
var _sh:Number=5;<br />
_cube=new Cube(m,_w,_d,_h,_ss,_st,_sh,Cube.LEFT+Cube.RIGHT+Cube.BOTTOM+Cube.TOP+Cube.FRONT+Cube.BACK);<br />
_scene.addChild(_cube);<br />
_render.renderScene(_scene,_camera,_viewport3d);<br />
_viewport3d.addEventListener(Event.ENTER_FRAME, renderMove);<br />
}<br />
private function renderMove(e:Event):void {</p>
<p>_cube.yaw(1)<br />
_render.renderScene(_scene,_camera,_viewport3d);<br />
}<br />
}<br />
}</p>
<p></code></p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/617/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/617&amp;title=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/617&amp;t=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/617&amp;t=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C+-+http://b2l.me/ahwpbk+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C&amp;link=http://www.taoring.com/blog/archives/617" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/617&amp;n=%E7%94%A8pv3d%E8%B4%B4%E5%9B%BE%E6%95%88%E6%9E%9C&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/617/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PV3D的吸引</title>
		<link>http://www.taoring.com/blog/archives/614</link>
		<comments>http://www.taoring.com/blog/archives/614#comments</comments>
		<pubDate>Fri, 13 Aug 2010 02:35:24 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[互动设计]]></category>
		<category><![CDATA[用户体验]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/?p=614</guid>
		<description><![CDATA[当前互动设计中越来越多运用到3D功能，而且国内的客户也越来越喜欢3D站点，运用到线下市场，包括地铁广告，数字电视等等 另外，还有一个开源的away3D 你好，下面就是pv3d的负责在讲解最新3D技术功能 ps：这个之前有一个视频，提到， 未来可以结合摄像头，创造空间操作，呵呵，就是不用键盘，全是虚拟键盘操作。 ps：像蚂蚁一样努力工作吧，呵呵 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>当前互动设计中越来越多运用到3D功能，而且国内的客户也越来越喜欢3D站点，运用到线下市场，包括地铁广告，数字电视等等</p>
<p>另外，还有一个开源的away3D</p>
<p>你好，下面就是pv3d的负责在讲解最新3D技术功能</p>
<p><img class="alignnone" src="http://farm5.static.flickr.com/4097/4785808887_3d008d5336.jpg" alt="" width="500" height="295" /></p>
<p><img class="alignnone" src="http://farm5.static.flickr.com/4118/4786442634_e8edc690f9.jpg" alt="" width="481" height="362" /></p>
<p><img class="alignnone" src="http://farm5.static.flickr.com/4099/4785811275_59d5bf0dc0.jpg" alt="" width="500" height="298" /></p>
<p>ps：这个之前有一个视频，提到， 未来可以结合摄像头，创造空间操作，呵呵，就是不用键盘，全是虚拟键盘操作。</p>
<p>ps：像蚂蚁一样努力工作吧，呵呵</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/614/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/614&amp;title=PV3D%E7%9A%84%E5%90%B8%E5%BC%95" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/614&amp;t=PV3D%E7%9A%84%E5%90%B8%E5%BC%95" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/614&amp;t=PV3D%E7%9A%84%E5%90%B8%E5%BC%95" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=PV3D%E7%9A%84%E5%90%B8%E5%BC%95+-+http://b2l.me/agxst6+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=PV3D%E7%9A%84%E5%90%B8%E5%BC%95&amp;link=http://www.taoring.com/blog/archives/614" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/614&amp;n=PV3D%E7%9A%84%E5%90%B8%E5%BC%95&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/614/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>加载XML出现标记格式必须错误</title>
		<link>http://www.taoring.com/blog/archives/609</link>
		<comments>http://www.taoring.com/blog/archives/609#comments</comments>
		<pubDate>Wed, 21 Jul 2010 08:21:14 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[互动设计]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/archives/609</guid>
		<description><![CDATA[在加载完XML文件new XML时，出现错误“#1088 文档中根元素后面的标记格式必须正确” 问题分析： XML内容为ANSI编码、XML内容没错、改为new XMLList不报错 网上有人说是System.useCodePage=true，载入的数据在XML末端有时会莫明其妙跟上一串随机乱码。 问题解决： System.useCodePage=flase(默认)，XML内容改为UTF-8编码 或 var loader:URLLoader=e.currentTarget as URLLoader; var data=loader.data; data=data.substr(0,data.lastIndexOf(&#8220;>&#8221;)+1); var xml:XML=new XML(data); 其实就是把多出的随机字符串过滤一下，因为xml必定是以&#8217;>'结尾的，将最后的&#8217;>'之后的字符都去掉就OK了。 useCodePage 属性 useCodePage:Boolean [read-write] 语言版本 : ActionScript 3.0 Player 版本 : Flash Player 9 一个布尔值，它告诉 Flash Player 使用哪个代码页来解释外部文本文件。 当该属性设置为 false 时，Flash Player 使用 Unicode 解释外部文本文件。 （保存这些文件时，必须使用 Unicode 对其进行编码。） 当该属性设置为 true 时，Flash Player 使用运行播放器的操作系统的传统代码页来解释外部文本文件。 useCodePage ]]></description>
			<content:encoded><![CDATA[<p>在加载完XML文件new XML时，出现错误“#1088 文档中根元素后面的标记格式必须正确”</p>
<p>问题分析：</p>
<p>XML内容为ANSI编码、XML内容没错、改为new XMLList不报错</p>
<p>网上有人说是System.useCodePage=true，载入的数据在XML末端有时会莫明其妙跟上一串随机乱码。</p>
<p>问题解决：</p>
<p>System.useCodePage=flase(默认)，XML内容改为UTF-8编码</p>
<p>或</p>
<p>var loader:URLLoader=e.currentTarget as URLLoader;<br />
var data=loader.data;<br />
data=data.substr(0,data.lastIndexOf(&#8220;>&#8221;)+1);<br />
var xml:XML=new XML(data);<br />
<span id="more-609"></span><br />
其实就是把多出的随机字符串过滤一下，因为xml必定是以&#8217;>'结尾的，将最后的&#8217;>'之后的字符都去掉就OK了。</p>
<p>useCodePage 属性   </p>
<p>useCodePage:Boolean  [read-write] </p>
<p>语言版本 :  ActionScript 3.0<br />
Player 版本 :  Flash Player 9 </p>
<p>一个布尔值，它告诉 Flash Player 使用哪个代码页来解释外部文本文件。 当该属性设置为 false 时，Flash Player 使用 Unicode 解释外部文本文件。 （保存这些文件时，必须使用 Unicode 对其进行编码。） 当该属性设置为 true 时，Flash Player 使用运行播放器的操作系统的传统代码页来解释外部文本文件。 useCodePage 的默认值是 false。 </p>
<p>作为外部文件加载（使用 flash.display.Loader.load()、flash.net.URLLoader、flash.net.URLStream 或 XML 类）的文本必须已使用 Unicode 编码格式保存，这样 Flash Player 才能将它识别为 Unicode。 若要使用 Unicode 对外部文件进行编码，请在支持 Unicode 的应用程序（例如，Windows 2000 上的“记事本”）中保存这些文件。</p>
<p>如果加载的外部文本文件不是 Unicode 编码格式，则应将 useCodePage 设置为 true。 在将加载数据的 SWF 文件的第一帧中添加以下代码，使之成为第一行代码：</p>
<p>System.useCodePage = true;<br />
有了这一行代码，Flash Player 将使用运行 Flash Player 的操作系统的传统代码页来解释外部文本。 对于英文 Windows 操作系统，该代码页通常为 CP1252；对于日语操作系统，该代码页通常为 Shift-JIS。 如果将 useCodePage 设置为 true，则 Flash Player 6 及更高版本处理文本的方式与 Flash Player 5 相同。 （Flash Player 5 将所有文本都视为使用运行播放器的操作系统的传统代码页显示文本。）</p>
<p>如果将 useCodePage 设置为 true，应注意：在运行播放器的操作系统的传统代码页中必须包括您的外部文本文件中使用的字符，这样才能显示文本。 例如，如果您加载了一个包含中文字符的外部文本文件，则这些字符不能显示在使用 CP1252 代码页的系统上，因为该代码页不包括中文字符。</p>
<p>为确保所有平台上的用户都能查看您的 SWF 文件中使用的外部文本文件，应将所有外部文本文件按 Unicode 进行编码，并保留 useCodePage 的 false 设置不变。 这样，Flash Player 6 及更高版本将按 Unicode 解释文本。</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/609/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/609&amp;title=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/609&amp;t=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/609&amp;t=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF+-+File: /data/app/webapp/functions.php<br />Line: 43<br />Message: Table 'b2l_shrinker.phurl_urls' doesn't exist+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF&amp;link=http://www.taoring.com/blog/archives/609" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/609&amp;n=%E5%8A%A0%E8%BD%BDXML%E5%87%BA%E7%8E%B0%E6%A0%87%E8%AE%B0%E6%A0%BC%E5%BC%8F%E5%BF%85%E9%A1%BB%E9%94%99%E8%AF%AF&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/609/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TimeMachine/时间机器</title>
		<link>http://www.taoring.com/blog/archives/597</link>
		<comments>http://www.taoring.com/blog/archives/597#comments</comments>
		<pubDate>Mon, 14 Jun 2010 04:06:43 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[设计]]></category>
		<category><![CDATA[互动设计]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/archives/597</guid>
		<description><![CDATA[timemachine,flash全站，用as3.0实现，3.0里很多地方改变原有的特性，关于纯写层的问题，另外，oop思想，特严重，不过，写多了，自然而然的会去oop，还真管用，到现在还不是很深入，要做三维站点还是有点差距．最让我幸运的事，我遇到一位优秀的flash设计师， 另外，这个站点链接迟点放上来，以免有误会，呵呵．．． 上面的图片显示，自适应图，也根据窗口大小改变而改变 以上图的点击反应，从图中也能看到，黑白－原色 还是自适应大图 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>timemachine,flash全站，用as3.0实现，3.0里很多地方改变原有的特性，关于纯写层的问题，另外，oop思想，特严重，不过，写多了，自然而然的会去oop，还真管用，到现在还不是很深入，要做三维站点还是有点差距．最让我幸运的事，我遇到一位优秀的flash设计师，<br />
另外，这个站点链接迟点放上来，以免有误会，呵呵．．．<br />
<img class="alignnone size-full wp-image-596" title="timemachine1" src="http://www.taoring.com/blog/wp-content/uploads/2010/06/timemachine1.jpg" alt="" width="500" height="186"　border="0"/></p>
<p><span id="more-597"></span><br />
<img class="alignnone size-full wp-image-602" title="timemachine2" src="http://www.taoring.com/blog/wp-content/uploads/2010/06/timemachine2.jpg" alt="" width="500" height="239" 　border="0"/></p>
<p>上面的图片显示，自适应图，也根据窗口大小改变而改变</p>
<p><img class="alignnone size-full wp-image-604" title="timemachine22" src="http://www.taoring.com/blog/wp-content/uploads/2010/06/timemachine22.jpg" alt="" width="500" height="239" border="0" /></p>
<p>以上图的点击反应，从图中也能看到，黑白－原色</p>
<p><img class="alignnone size-full wp-image-603" title="timemachine3" src="http://www.taoring.com/blog/wp-content/uploads/2010/06/timemachine3.jpg" alt="" width="500" height="240" border="0" /></p>
<p>还是自适应大图</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/597/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/597&amp;title=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/597&amp;t=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/597&amp;t=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8+-+http://b2l.me/3kj4Q+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8&amp;link=http://www.taoring.com/blog/archives/597" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/597&amp;n=TimeMachine%2F%E6%97%B6%E9%97%B4%E6%9C%BA%E5%99%A8&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/597/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>photoshop快捷键集</title>
		<link>http://www.taoring.com/blog/archives/594</link>
		<comments>http://www.taoring.com/blog/archives/594#comments</comments>
		<pubDate>Wed, 09 Jun 2010 02:24:54 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/archives/594</guid>
		<description><![CDATA[工具箱(多种工具共用一个快捷键的可同时按【Shift】加此快捷键选取) 矩形、椭圆选框工具 【M】 移动工具 【V】 套索、多边形套索、磁性套索 【L】 魔棒工具 【W】 裁剪工具 【C】 切片工具、切片选择工具 【K】 喷枪工具 【J】 画笔工具、铅笔工具 【B】 像皮图章、图案图章 【S】 历史画笔工具、艺术历史画笔 【Y】 像皮擦、背景擦除、魔术像皮擦 【E】 渐变工具、油漆桶工具 【G】 模糊、锐化、涂抹工具 【R】 减淡、加深、海棉工具 【O】 路径选择工具、直接选取工具 【A】 文字工具 【T】 钢笔、自由钢笔 【P】 矩形、圆边矩形、椭圆、多边形、直线 【U】 写字板、声音注释 【N】 吸管、颜色取样器、度量工具 【I】 抓手工具 【H】 缩放工具 【Z】 默认前景色和背景色 【D】 切换前景色和背景色 【X】 切换标准模式和快速蒙板模式 【Q】 标准屏幕模式、带有菜单栏的全屏模式、全屏模式 【F】 跳到ImageReady3.0中 【Ctrl】+【Shift】+【M】 ]]></description>
			<content:encoded><![CDATA[<p>工具箱(多种工具共用一个快捷键的可同时按【Shift】加此快捷键选取)<br />
矩形、椭圆选框工具 【M】<br />
移动工具 【V】<br />
套索、多边形套索、磁性套索 【L】<br />
魔棒工具 【W】<br />
裁剪工具 【C】<br />
切片工具、切片选择工具 【K】<br />
喷枪工具 【J】<br />
画笔工具、铅笔工具 【B】<br />
像皮图章、图案图章 【S】<br />
历史画笔工具、艺术历史画笔 【Y】<br />
像皮擦、背景擦除、魔术像皮擦 【E】<br />
渐变工具、油漆桶工具 【G】<br />
模糊、锐化、涂抹工具 【R】<br />
减淡、加深、海棉工具 【O】<br />
路径选择工具、直接选取工具 【A】<br />
文字工具 【T】<br />
钢笔、自由钢笔 【P】<br />
<span id="more-594"></span><br />
矩形、圆边矩形、椭圆、多边形、直线 【U】<br />
写字板、声音注释 【N】<br />
吸管、颜色取样器、度量工具 【I】<br />
抓手工具 【H】<br />
缩放工具 【Z】<br />
默认前景色和背景色 【D】<br />
切换前景色和背景色 【X】<br />
切换标准模式和快速蒙板模式 【Q】<br />
标准屏幕模式、带有菜单栏的全屏模式、全屏模式 【F】<br />
跳到ImageReady3.0中 【Ctrl】+【Shift】+【M】<br />
临时使用移动工具 【Ctrl】<br />
临时使用吸色工具 【Alt】<br />
临时使用抓手工具 【空格】<br />
快速输入工具选项(当前工具选项面板中至少有一个可调节数字) 【0】至【9】<br />
循环选择画笔 【[】或【]】<br />
建立新渐变(在”渐变编辑器”中) 【Ctrl】+【N】<br />
文件操作</p>
<p>新建图形文件 【Ctrl】+【N】<br />
打开已有的图像 【Ctrl】+【O】<br />
打开为… 【Ctrl】+【Alt】+【O】<br />
关闭当前图像 【Ctrl】+【W】<br />
保存当前图像 【Ctrl】+【S】<br />
另存为… 【Ctrl】+【Shift】+【S】<br />
存储为网页用图形 【Ctrl】+【Alt】+【Shift】+【S】<br />
页面设置 【Ctrl】+【Shift】+【P】<br />
打印预览 【Ctrl】+【Alt】+【P】<br />
打印 【Ctrl】+【P】<br />
退出Photoshop 【Ctrl】+【Q】<br />
编辑操作</p>
<p>还原/重做前一步操作 【Ctrl】+【Z】<br />
一步一步向前还原 【Ctrl】+【Alt】+【Z】<br />
一步一步向后重做 【Ctrl】+【Shift】+【Z】<br />
淡入/淡出 【Ctrl】+【Shift】+【F】<br />
剪切选取的图像或路径 【Ctrl】+【X】或【F2】<br />
拷贝选取的图像或路径 【Ctrl】+【C】<br />
合并拷贝 【Ctrl】+【Shift】+【C】<br />
将剪贴板的内容粘到当前图形中 【Ctrl】+【V】或【F4】<br />
将剪贴板的内容粘到选框中 【Ctrl】+【Shift】+【V】<br />
自由变换 【Ctrl】+【T】<br />
应用自由变换(在自由变换模式下) 【Enter】<br />
从中心或对称点开始变换 (在自由变换模式下) 【Alt】<br />
限制(在自由变换模式下) 【Shift】<br />
扭曲(在自由变换模式下) 【Ctrl】<br />
取消变形(在自由变换模式下) 【Esc】<br />
自由变换复制的象素数据 【Ctrl】+【Shift】+【T】<br />
再次变换复制的象素数据并建立一个副本 【Ctrl】+【Shift】+【Alt】+【T】<br />
删除选框中的图案或选取的路径 【DEL】<br />
用背景色填充所选区域或整个图层 【Ctrl】+【BackSpace】或【Ctrl】+【Del】<br />
用前景色填充所选区域或整个图层 【Alt】+【BackSpace】或【Alt】+【Del】<br />
弹出“填充”对话框 【Shift】+【BackSpace】<br />
从历史记录中填充 【Alt】+【Ctrl】+【Backspace】<br />
打开“颜色设置”对话框 【Ctrl】+【Shift】+【K】<br />
打开“预先调整管理器”对话框 【Alt】+【E】放开后按【M】<br />
预设画笔（在“预先调整管理器”对话框中） 【Ctrl】+【1】<br />
预设颜色样式（在“预先调整管理器”对话框中） 【Ctrl】+【2】<br />
预设渐变填充（在“预先调整管理器”对话框中） 【Ctrl】+【3】<br />
预设图层效果（在“预先调整管理器”对话框中） 【Ctrl】+【4】<br />
预设图案填充（在“预先调整管理器”对话框中） 【Ctrl】+【5】<br />
预设轮廓线（在“预先调整管理器”对话框中） 【Ctrl】+【6】<br />
预设定制矢量图形（在“预先调整管理器”对话框中） 【Ctrl】+【7】<br />
打开“预置”对话框 【Ctrl】+【K】<br />
显示最后一次显示的“预置”对话框 【Alt】+【Ctrl】+【K】<br />
设置“常规”选项(在预置对话框中) 【Ctrl】+【1】<br />
设置“存储文件”(在预置对话框中) 【Ctrl】+【2】<br />
设置“显示和光标”(在预置对话框中) 【Ctrl】+【3】<br />
设置“透明区域与色域”(在预置对话框中) 【Ctrl】+【4】<br />
设置“单位与标尺”(在预置对话框中) 【Ctrl】+【5】<br />
设置“参考线与网格”(在预置对话框中) 【Ctrl】+【6】<br />
设置“增效工具与暂存盘”(在预置对话框中) 【Ctrl】+【7】<br />
设置“内存与图像高速缓存”(在预置对话框中) 【Ctrl】+【8】<br />
图像调整</p>
<p>调整色阶 【Ctrl】+【L】<br />
自动调整色阶 【Ctrl】+【Shift】+【L】<br />
自动调整对比度 【Ctrl】+【Alt】+【Shift】+【L】<br />
打开曲线调整对话框 【Ctrl】+【M】<br />
在所选通道的曲线上添加新的点(‘曲线’对话框中) 在图象中【Ctrl】加点按<br />
在复合曲线以外的所有曲线上添加新的点(‘曲线’对话框中) 【Ctrl】+【Shift】加点按<br />
移动所选点(‘曲线’对话框中) 【↑】/【↓】/【←】/【→】<br />
以10点为增幅移动所选点以10点为增幅(‘曲线’对话框中) 【Shift】+【箭头】<br />
选择多个控制点(‘曲线’对话框中) 【Shift】加点按<br />
前移控制点(‘曲线’对话框中) 【Ctrl】+【Tab】<br />
后移控制点(‘曲线’对话框中) 【Ctrl】+【Shift】+【Tab】<br />
添加新的点(‘曲线’对话框中) 点按网格<br />
删除点(‘曲线’对话框中) 【Ctrl】加点按点<br />
取消选择所选通道上的所有点(‘曲线’对话框中) 【Ctrl】+【D】<br />
使曲线网格更精细或更粗糙(‘曲线’对话框中) 【Alt】加点按网格<br />
选择彩色通道(‘曲线’对话框中) 【Ctrl】+【~】<br />
选择单色通道(‘曲线’对话框中) 【Ctrl】+【数字】<br />
打开“色彩平衡”对话框 【Ctrl】+【B】<br />
打开“色相/饱和度”对话框 【Ctrl】+【U】<br />
全图调整(在色相/饱和度”对话框中) 【Ctrl】+【~】<br />
只调整红色(在色相/饱和度”对话框中) 【Ctrl】+【1】<br />
只调整黄色(在色相/饱和度”对话框中) 【Ctrl】+【2】<br />
只调整绿色(在色相/饱和度”对话框中) 【Ctrl】+【3】<br />
只调整青色(在色相/饱和度”对话框中) 【Ctrl】+【4】<br />
只调整蓝色(在色相/饱和度”对话框中) 【Ctrl】+【5】<br />
只调整洋红(在色相/饱和度”对话框中) 【Ctrl】+【6】<br />
去色 【Ctrl】+【Shift】+【U】<br />
反相 【Ctrl】+【I】<br />
打开“抽取(Extract)”对话框 【Ctrl】+【Alt】+【X】<br />
边缘增亮工具(在“抽取”对话框中) 【B】<br />
填充工具(在“抽取”对话框中) 【G】<br />
擦除工具(在“抽取”对话框中) 【E】<br />
清除工具(在“抽取”对话框中) 【C】<br />
边缘修饰工具(在“抽取”对话框中) 【T】<br />
缩放工具(在“抽取”对话框中) 【Z】<br />
抓手工具(在“抽取”对话框中) 【H】<br />
改变显示模式(在“抽取”对话框中) 【F】<br />
加大画笔大小(在“抽取”对话框中) 【]】<br />
减小画笔大小(在“抽取”对话框中) 【[】<br />
完全删除增亮线(在“抽取”对话框中) 【Alt】+【BackSpace】<br />
增亮整个抽取对像(在“抽取”对话框中) 【Ctrl】+【BackSpace】<br />
打开“液化(Liquify)”对话框 【Ctrl】+【Shift】+【X】<br />
扭曲工具(在“液化”对话框中) 【W】<br />
顺时针转动工具(在“液化”对话框中) 【R】<br />
逆时针转动工具(在“液化”对话框中) 【L】<br />
缩拢工具(在“液化”对话框中) 【P】<br />
扩张工具(在“液化”对话框中) 【B】<br />
反射工具(在“液化”对话框中) 【M】<br />
重构工具(在“液化”对话框中) 【E】<br />
冻结工具(在“液化”对话框中) 【F】<br />
解冻工具(在“液化”对话框中) 【T】<br />
应用“液化”效果并退回Photoshop主界面(在“液化”对话框中) 【Enter】<br />
放弃“液化”效果并退回Photoshop主界面(在“液化”对话框中) 【ESC】<br />
图层操作</p>
<p>从对话框新建一个图层 【Ctrl】+【Shift】+【N】<br />
以默认选项建立一个新的图层 【Ctrl】+【Alt】+【Shift】+【N】<br />
通过拷贝建立一个图层（无对话框） 【Ctrl】+【J】<br />
从对话框建立一个通过拷贝的图层 【Ctrl】+【Alt】+【J】<br />
通过剪切建立一个图层（无对话框） 【Ctrl】+【Shift】+【J】<br />
从对话框建立一个通过剪切的图层 【Ctrl】+【Shift】+【Alt】+【J】<br />
与前一图层编组 【Ctrl】+【G】<br />
取消编组 【Ctrl】+【Shift】+【G】<br />
将当前层下移一层 【Ctrl】+【[】<br />
将当前层上移一层 【Ctrl】+【]】<br />
将当前层移到最下面 【Ctrl】+【Shift】+【[】<br />
将当前层移到最上面 【Ctrl】+【Shift】+【]】<br />
激活下一个图层 【Alt】+【[】<br />
激活上一个图层 【Alt】+【]】<br />
激活底部图层 【Shift】+【Alt】+【[】<br />
激活顶部图层 【Shift】+【Alt】+【]】<br />
向下合并或合并联接图层 【Ctrl】+【E】<br />
合并可见图层 【Ctrl】+【Shift】+【E】<br />
盖印或盖印联接图层 【Ctrl】+【Alt】+【E】<br />
盖印可见图层 【Ctrl】+【Alt】+【Shift】+【E】<br />
调整当前图层的透明度(当前工具为无数字参数的,如移动工具) 【0】至【9】<br />
保留当前图层的透明区域(开关) 【/】<br />
使用预定义效果(在”效果”对话框中) 【Ctrl】+【1】<br />
混合选项(在”效果”对话框中) 【Ctrl】+【2】<br />
投影选项(在”效果”对话框中) 【Ctrl】+【3】<br />
内部阴影(在”效果”对话框中) 【Ctrl】+【4】<br />
外发光(在”效果”对话框中) 【Ctrl】+【5】<br />
内发光(在”效果”对话框中) 【Ctrl】+【6】<br />
斜面和浮雕(在”效果”对话框中) 【Ctrl】+【7】<br />
轮廓(在”效果”对话框中) 【Ctrl】+【8】<br />
材质(在”效果”对话框中) 【Ctrl】+【9】<br />
图层混合模式</p>
<p>循环选择混合模式 【Shift】+【-】或【+】<br />
正常Normal 【Shift】+【Alt】+【N】<br />
溶解Dissolve 【Shift】+【Alt】+【I】<br />
正片叠底Multiply 【Shift】+【Alt】+【M】<br />
屏幕Screen 【Shift】+【Alt】+【S】<br />
叠加Overlay 【Shift】+【Alt】+【O】<br />
柔光Soft Light 【Shift】+【Alt】+【F】<br />
强光Hard Light 【Shift】+【Alt】+【H】<br />
颜色减淡Color Dodge 【Shift】+【Alt】+【D】<br />
颜色加深Color Burn 【Shift】+【Alt】+【B】<br />
变暗Darken 【Shift】+【Alt】+【K】<br />
变亮Lighten 【Shift】+【Alt】+【G】<br />
差值Difference 【Shift】+【Alt】+【E】<br />
排除Exclusion 【Shift】+【Alt】+【X】<br />
色相Hue 【Shift】+【Alt】+【U】<br />
饱和度Saturation 【Shift】+【Alt】+【T】<br />
颜色Color 【Shift】+【Alt】+【C】<br />
光度Luminosity 【Shift】+【Alt】+【Y】<br />
去色 海棉工具+【Shift】+【Alt】+【J】<br />
加色 海棉工具+【Shift】+【Alt】+【A】<br />
选择功能</p>
<p>全部选取 【Ctrl】+【A】<br />
取消选择 【Ctrl】+【D】<br />
重新选择 【Ctrl】+【Shift】+【D】<br />
羽化选择 【Ctrl】+【Alt】+【D】<br />
反向选择 【Ctrl】+【Shift】+【I】<br />
载入选区 【Ctrl】+点按图层、路径、通道面板中的缩约图<br />
滤镜</p>
<p>按上次的参数再做一次上次的滤镜 【Ctrl】+【F】<br />
退去上次所做滤镜的效果 【Ctrl】+【Shift】+【F】<br />
重复上次所做的滤镜(可调参数) 【Ctrl】+【Alt】+【F】<br />
选择工具(在“3D变化”滤镜中) 【V】<br />
直接选择工具(在“3D变化”滤镜中) 【A】<br />
立方体工具(在“3D变化”滤镜中) 【M】<br />
球体工具(在“3D变化”滤镜中) 【N】<br />
柱体工具(在“3D变化”滤镜中) 【C】<br />
添加锚点工具(在“3D变化”滤镜中) 【+】<br />
减少锚点工具(在“3D变化”滤镜中) 【-】<br />
轨迹球(在“3D变化”滤镜中) 【R】<br />
全景相机工具(在“3D变化”滤镜中) 【E】<br />
移动视图(在“3D变化”滤镜中) 【H】<br />
缩放视图(在“3D变化”滤镜中) 【Z】<br />
应用三维变形并退回到Photoshop主界面(在“3D变化”滤镜中) 【Enter】<br />
放弃三维变形并退回到Photoshop主界面(在“3D变化”滤镜中) 【Esc】<br />
视图操作</p>
<p>选择彩色通道 【Ctrl】+【~】<br />
选择单色通道 【Ctrl】+【数字】<br />
选择快速蒙板 【Ctrl】+【\】<br />
始终在视窗显示复合通道 【~】<br />
以CMYK方式预览(开关) 【Ctrl】+【Y】<br />
打开/关闭色域警告 【Ctrl】+【Shift】+【Y】<br />
放大视图 【Ctrl】+【+】<br />
缩小视图 【Ctrl】+【-】<br />
满画布显示 【Ctrl】+【0】<br />
实际象素显示 【Ctrl】+【Alt】+【0】<br />
向上卷动一屏 【PageUp】<br />
向下卷动一屏 【PageDown】<br />
向左卷动一屏 【Ctrl】+【PageUp】<br />
向右卷动一屏 【Ctrl】+【PageDown】<br />
向上卷动10 个单位 【Shift】+【PageUp】<br />
向下卷动10 个单位 【Shift】+【PageDown】<br />
向左卷动10 个单位 【Shift】+【Ctrl】+【PageUp】<br />
向右卷动10 个单位 【Shift】+【Ctrl】+【PageDown】<br />
将视图移到左上角 【Home】<br />
将视图移到右下角 【End】<br />
显示/隐藏选择区域 【Ctrl】+【H】<br />
显示/隐藏路径 【Ctrl】+【Shift】+【H】<br />
显示/隐藏标尺 【Ctrl】+【R】<br />
捕捉 【Ctrl】+【;】<br />
锁定参考线 【Ctrl】+【Alt】+【;】<br />
显示/隐藏“颜色”面板 【F6】<br />
显示/隐藏“图层”面板 【F7】<br />
显示/隐藏“信息”面板 【F8】<br />
显示/隐藏“动作”面板 【F9】<br />
显示/隐藏所有命令面板 【TAB】<br />
显示或隐藏工具箱以外的所有调板 【Shift】+【TAB】<br />
文字处理(在字体编辑模式中)</p>
<p>显示/隐藏“字符”面板 【Ctrl】+【T】<br />
显示/隐藏“段落”面板 【Ctrl】+【M】<br />
左对齐或顶对齐 【Ctrl】+【Shift】+【L】<br />
中对齐 【Ctrl】+【Shift】+【C】<br />
右对齐或底对齐 【Ctrl】+【Shift】+【R】<br />
左／右选择 1 个字符 【Shift】+【←】/【→】<br />
下／上选择 1 行 【Shift】+【↑】/【↓】<br />
选择所有字符 【Ctrl】+【A】<br />
显示/隐藏字体选取底纹 【Ctrl】+【H】<br />
选择从插入点到鼠标点按点的字符 【Shift】加点按<br />
左／右移动 1 个字符 【←】/【→】<br />
下／上移动 1 行 【↑】/【↓】<br />
左／右移动1个字 【Ctrl】+【←】/【→】<br />
将所选文本的文字大小减小2 点象素 【Ctrl】+【Shift】+【&lt; 】<br />
将所选文本的文字大小增大2 点象素 【Ctrl】+【Shift】+【&gt;】<br />
将所选文本的文字大小减小10 点象素 【Ctrl】+【Alt】+【Shift】+【&lt; 】<br />
将所选文本的文字大小增大10 点象素 【Ctrl】+【Alt】+【Shift】+【&gt;】<br />
将行距减小2点象素 【Alt】+【↓】<br />
将行距增大2点象素 【Alt】+【↑】<br />
将基线位移减小2点象素 【Shift】+【Alt】+【↓】<br />
将基线位移增加2点象素 【Shift】+【Alt】+【↑】<br />
将字距微调或字距调整减小20/1000ems 【Alt】+【←】<br />
将字距微调或字距调整增加20/1000ems 【Alt】+【→】<br />
将字距微调或字距调整减小100/1000ems 【Ctrl】+【Alt】+【←】<br />
将字距微调或字距调整增加100/1000ems 【Ctrl】+【Alt】+【→】</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/594/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/594&amp;title=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/594&amp;t=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/594&amp;t=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86+-+File: /data/app/webapp/functions.php<br />Line: 7<br />Message: Too many connections+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86&amp;link=http://www.taoring.com/blog/archives/594" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/594&amp;n=photoshop%E5%BF%AB%E6%8D%B7%E9%94%AE%E9%9B%86&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/594/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TRWEBdesigner.</title>
		<link>http://www.taoring.com/blog/archives/586</link>
		<comments>http://www.taoring.com/blog/archives/586#comments</comments>
		<pubDate>Thu, 06 May 2010 09:48:55 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/archives/586</guid>
		<description><![CDATA[弄了几个，不知道哪个适合 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>弄了几个，不知道哪个适合</p>
<p><a href="http://www.taoring.com/blog/wp-content/uploads/2010/05/2.jpg" target="_blank"><img class="alignnone size-full wp-image-584" title="2" src="http://www.taoring.com/blog/wp-content/uploads/2010/05/2.jpg" alt="" width="600" /></a><br />
<span id="more-586"></span><br />
<a href="http://www.taoring.com/blog/wp-content/uploads/2010/05/3.jpg" target="_blank"><img class="alignnone size-full wp-image-585" title="3" src="http://www.taoring.com/blog/wp-content/uploads/2010/05/3.jpg" alt="" width="600" /></a></p>
<p><img class="alignnone size-full wp-image-583" title="1" src="http://www.taoring.com/blog/wp-content/uploads/2010/05/1.jpg" alt="" width="600" /></p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/586/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/586&amp;title=TRWEBdesigner." rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/586&amp;t=TRWEBdesigner." rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/586&amp;t=TRWEBdesigner." rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=TRWEBdesigner.+-+http://b2l.me/s3wz6+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=TRWEBdesigner.&amp;link=http://www.taoring.com/blog/archives/586" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/586&amp;n=TRWEBdesigner.&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/586/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>你有挡板墙，我有过墙梯</title>
		<link>http://www.taoring.com/blog/archives/579</link>
		<comments>http://www.taoring.com/blog/archives/579#comments</comments>
		<pubDate>Mon, 03 May 2010 05:46:05 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/archives/579</guid>
		<description><![CDATA[近来一直没有去处理facebook,及twitter这事，也一直找不到好的软件来翻墙，在google reader里看到 banlon.ma共享的文章，才发现有这么好的一款翻墙工具 V6.98 简体中文绿色免费专业版（1.40 MB）点这里下载 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>近来一直没有去处理facebook,及twitter这事，也一直找不到好的软件来翻墙，在google reader里看到 <a href="http://www.uesee.com/">banlon.ma</a>共享的文章，才发现有这么好的一款翻墙工具</p>
<p><img src="http://gnrsu.cn/image/ziyoumuen.png" alt="" /></p>
<p><span id="more-579"></span><br />
<img src="http://gnrsu.cn/image/ziyoumuen_1.png" alt="" /></p>
<p><img src="http://gnrsu.cn/image/ziyoumuen_3.jpg" alt="" /></p>
<p>V6.98 简体中文绿色免费专业版（1.40 MB）<a href="http://www.box.net/shared/esd6km7p4x">点这里下载</a></p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/579/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/579&amp;title=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/579&amp;t=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/579&amp;t=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF+-+http://b2l.me/sjxc6+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF&amp;link=http://www.taoring.com/blog/archives/579" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/579&amp;n=%E4%BD%A0%E6%9C%89%E6%8C%A1%E6%9D%BF%E5%A2%99%EF%BC%8C%E6%88%91%E6%9C%89%E8%BF%87%E5%A2%99%E6%A2%AF&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/579/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>猜猜你未来孩子长什么样</title>
		<link>http://www.taoring.com/blog/archives/575</link>
		<comments>http://www.taoring.com/blog/archives/575#comments</comments>
		<pubDate>Thu, 22 Apr 2010 06:44:23 +0000</pubDate>
		<dc:creator>slowsay</dc:creator>
				<category><![CDATA[用户体验]]></category>

		<guid isPermaLink="false">http://www.taoring.com/blog/?p=575</guid>
		<description><![CDATA[挺有意思的一个国外网站 可以通过你的长像与你的女友长像,推测未来你的孩子的长像,孩子的长像大概在2-3岁 链接地址点这里 ps: 使用推测数据,好像根据你是人体框架, 他会让你事先编辑好图片,进行,人体头部定位 ps:不错,再试试,还能弄出几个来,哈哈哈 &#8230; 订阅这篇文章的评论？ 分享到del.icio.us 发到MySpace 分享到Facebook Tweet This! 分享到FriendFeed Blog this on Blogger]]></description>
			<content:encoded><![CDATA[<p>挺有意思的一个国外网站</p>
<p>可以通过你的长像与你的女友长像,推测未来你的孩子的长像,孩子的长像大概在2-3岁</p>
<p><img class="alignnone size-full wp-image-576" title="2010422" src="http://www.taoring.com/blog/wp-content/uploads/2010/04/2010422.jpg" alt="" width="600" height="409" /><br />
<span id="more-575"></span><br />
链接地址<a href="http://www.morphthing.com/baby/">点这里</a></p>
<p>ps: 使用推测数据,好像根据你是人体框架, 他会让你事先编辑好图片,进行,人体头部定位</p>
<p>ps:不错,再试试,还能弄出几个来,哈哈哈 &#8230;</p>


<!-- Begin SexyBookmarks Menu Code -->
<div class="sexy-bookmarks sexy-bookmarks-expand sexy-bookmarks-spaced">
<ul class="socials">
		<li class="sexy-comfeed">
			<a href="http://www.taoring.com/blog/archives/575/feed" rel="nofollow" title="订阅这篇文章的评论？">订阅这篇文章的评论？</a>
		</li>
		<li class="sexy-delicious">
			<a href="http://delicious.com/post?url=http://www.taoring.com/blog/archives/575&amp;title=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7" rel="nofollow" title="分享到del.icio.us">分享到del.icio.us</a>
		</li>
		<li class="sexy-myspace">
			<a href="http://www.myspace.com/Modules/PostTo/Pages/?u=http://www.taoring.com/blog/archives/575&amp;t=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7" rel="nofollow" title="发到MySpace">发到MySpace</a>
		</li>
		<li class="sexy-facebook">
			<a href="http://www.facebook.com/share.php?v=4&amp;src=bm&amp;u=http://www.taoring.com/blog/archives/575&amp;t=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7" rel="nofollow" title="分享到Facebook">分享到Facebook</a>
		</li>
		<li class="sexy-twitter">
			<a href="http://twitter.com/home?status=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7+-+http://b2l.me/qmzw9+&amp;source=shareaholic" rel="nofollow" title="Tweet This!">Tweet This!</a>
		</li>
		<li class="sexy-google">
			<a href="" rel="nofollow" title=""></a>
		</li>
		<li class="sexy-friendfeed">
			<a href="http://www.friendfeed.com/share?title=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7&amp;link=http://www.taoring.com/blog/archives/575" rel="nofollow" title="分享到FriendFeed">分享到FriendFeed</a>
		</li>
		<li class="sexy-blogger">
			<a href="http://www.blogger.com/blog_this.pyra?t&amp;u=http://www.taoring.com/blog/archives/575&amp;n=%E7%8C%9C%E7%8C%9C%E4%BD%A0%E6%9C%AA%E6%9D%A5%E5%AD%A9%E5%AD%90%E9%95%BF%E4%BB%80%E4%B9%88%E6%A0%B7&amp;pli=1" rel="nofollow" title="Blog this on Blogger">Blog this on Blogger</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>
<!-- End SexyBookmarks Menu Code -->

]]></content:encoded>
			<wfw:commentRss>http://www.taoring.com/blog/archives/575/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
